![secrets of the lost tomb rules secrets of the lost tomb rules](https://gamefound.com/image/richTextImage/richtext/ab5e0c33-f82e-4574-9caf-e80b80b8ce62.jpg)
As I said, wife enjoyed it enough that the next day she went to buy it all - I suspect that the pulp adventure theme really helped sell her on it. The other table, playing normal characters, were also having fun but seemed to be struggling a bit more with the fights. We were all using Kickstarter Bonus characters, and they felt a little overpowered for the scenario, but it was still fun. One of the players was a 7-year-old boy, and the only thing he needed help with was reminding him that he had to flip his action bullets over when he was finished. We played with 6 players and the developer there to answer questions, but the game seemed straightforward enough. So, bear in mind that these opinions are based on one play-through of the first mission, and then punching the game and storing it back into the box: When we want to play a game in that vein, we end up going for Mansions of Madness 2nd edition, or one of the D&D Adventure System games instead - faster setup, less rules overhead. Unfortunately, since it came in, we haven't actually gotten around to playing it again. It was good enough that the next day, my wife went to their booth and bought the whole package - game and all expansions to be shipped to us. We played a demo the year it came out at GenCon. I think the likeness of the game will come to your want to wade through the mud to find a potential diamond.
SECRETS OF THE LOST TOMB RULES FULL
Currently, the game + expansions at the FLGS are on clearance and I can't find myself even with the full game to pay even half MSRP for the extras. IF you are able to see past all of those things, I've heard that the core of the game is decent. They must have had a mishap at the printers because the cover of the rule book got stapled to the cover of the mission book which made it confusing when first paging through. The rulebook in the version I got is not good. They are a little thin and flimsy plus, you have to by mini expansion packs for these which were expensive because the core game just has card board cutouts like AH/EH. The minis in 2013 may have been up to par but in 2017, they pale in comparison. The tiles have this notch interlocking system which I remember not feeling like it locked in well but I think is better than just having freeform tiles ala Betrayal out there. The text used throughout the game, on the cards and what have you I feel is poor. I am not a fan of the graphic design on this game. I believe now they have a more eco friendly box out so component quality may have been changed. The version I picked up was the coffin box version. I sadly cannot comment on the overall game play but I have poked around with the components, watched this review of the game and can tell you the following: The game looked silly and campy AF and from what I could tell, it looked like it was a version of Betrayal but without the traitor book at the end. I saw this game at my FLGS when I had cash burning a hole in my pocket and picked it up. Games Workshop is my favorite company, and I love Talisman. I'm a huge fan of tons of luck, tons of random encounters, tons of dice, and messy, fiddly games that sprawl across multiple tables, can't stand most euros, and prefer older games, or games that feel older.
![secrets of the lost tomb rules secrets of the lost tomb rules](https://cdn.images.express.co.uk/img/dynamic/78/590x/The-hunt-for-Cleopatra-s-tomb-is-on-after-200-coins-were-found-depicting-her-face-1310910.jpg)
I don't typically like what most people here do. I'm only hoping that they don't modernize Secrets of the Lost Station too much, but I'm all in on that.ĮDIT - you should probably take my praise with a mound of salt. It's a total throwback to the old school days of dungeon crawling. The guys at Shut Up & Sit Down and Heavy Cardboard would absolutely hate it. It really does feel like the complete opposite of what most people on r/boardgames like. It works as a solo experience, and is also super fun with up to 6. I've played it 10 times since getting it in February, and every single time is been one of the best times I've ever spent playing a board game. It's big, bold and exciting, it's kind of ugly, it's brash, messy, and a ton of fun. It has a ton of stuff to do, well-written adventures with non-combat encounters, exploration, tons of loot, monsters and just about everything I want in a good board game. It's a sweet, glorious mess of a game with more character than a dozen other games put together. It is the epitome of the Ameritrash experience. I've been playing hobby games since the mid'80s (and mainly only collect dungeon crawls and fantasy adventure games), and currently Secrets of the Lost Tomb is my all-time favorite game.